Downside Up
About the project
Downside Up is my Master’s degree research project. I studied how data visualization supports level design.
The game is a hardcore 2D platformer in which players must guide a character through two mirrored screens. Objects may appear in only one of those screens, besides existing in both, so players must use their gaze to understand and overcome challenges. I improved this prototype using games user research methods and Data Visualization.
In this project I learned about designing games based on analytics. You can check more details about the research and multiple prototype versions in the project’s page on Github.
My contributions
- Level design and programming
- User research and documentation
- Implement data visualization and metrics capture
- Write and present paper