Arthur Bastos

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2001 Space Puzzle

About the project

2001: Space Puzzle is a sliding puzzle game inspired by Sokoban and Kakuro. To win, players must match the values of ally and enemy ships on both lines and columns. Features include: different obstacles that may appear in the grid, four types of ships, each one with different properties, and a custom level creator.

I was hired as an intern and initially helped a more senior programmer create the game’s features. I was later hired to maintain, improve and optimize the code.

I participated in the entire process, from the initial brainstorms until the release. I learned how to build and publish games in mobile stores and how to track metrics about the game.

The game was released in 2016 for iOS and Android. It reached organically an audience of over 1000 downloads and maintained a review score of 4.6. You can play the game in one of the links below:

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